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Nifskope 2.0


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Posted (edited)

In reference to Dev 8: I am able to confirm that this version can open old meshes. There are some original Oblivion meshes that can't be opened with Dev 7.

Edited by AndalayBay
Posted

Good grief! Jon helped me with an issue I was having and told me about his fork. There was a complaint from another user about how fractured the development has become and I guess we’re seeing that here.

Posted

Dev 8 and dev 10 won't load Oblivion textures. You need to enable Fallout 3 and set the paths to your Oblivion BSA's, or add the paths to the Oblivion BSA's if you have FO3. Jon says he'll fix it. I don't know if that will fix dev 10 too. They really need to merge all the forks!

Posted

Dev 8 loads Oblivion textures fine, without any FO3 involvement. Perhaps the location of the game install is a problem, maybe it doesn't have permission to read the folder ?

 

I have game installed to: D:\SteamLibrary\steamapps\common\Oblivion\

Posted

No, it's a specific instance that seems to affect a large number of meshes in Argonia since most of our stuff is retextured original game meshes. Here's the issue. I wasn't the one to report it, I just had the same problem as the OP.

Posted

Now they're up to Nifskope 2 Dev 9d. This version seems to be working fine and it no longer creates a bunch of message spam on saving. Dev 9 is listed as the latest release on the main Nifskope GitHub page.

Posted

Thanks. I discovered that dev 8's problem was only with older nif file versions. 20.0.0.5 was fine, but 20.0.0.4 files it failed to load the textures for. Good to hear dev 9 fixes this.

Posted

And now there's another new release out that focuses on Fallout 4, Fallout 76 and Starfield. I asked if it incorporates the fixes from dev 9d. We found that dev 10 didn't work for Oblivion, so I'm wondering about this new version.

It looks like its got lots of fixes for the newer games though.

Posted

The author (fo76utils) says he incorporated some of the fixes from dev 9, but he's not too familiar with gavrant's fork. He said he fixed the issues I listed which were window position issues and editing old meshes like 20.0.0.4.

Posted

Why don't they stopping forking around and just work together?!

Posted

Seriously.

  • AndalayBay changed the title to Nifskope 2.0

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